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Iji 1.6 - Official game guide

Introduction - Sector 1 - Sector 2 - Sector 3 - Sector 4 - Sector 5 - Sector 6
Sector 7 - Sector 8 - Sector 9 - Sector X - Sector Y - Sector Z - Misc secrets
Unlockables - Weapons - Items - Enemies - Bosses - Trivia - Text dump


Sector Z



This weird secret level can be accessed through a teleporter in Sector 1 after finding all 10 posters, and consists of five main parts connected by one-way teleporters. You begin in Dimensional anomaly in the top left, which leads to Abandoned spaceship (A), then Unknown castle (B), then Secret base (C), and finally Orbital dimension haven (D) which contains the exit (H).



Secrets + notable modifiers

Epic poster
In the upper left corner of Secret base (I) is a poster that can't be unlocked or viewed. When you touch it, it displays the message "this poster is too epic to unlock! -reallyjoel". It was drawn by my friend, reallyjoel, during the game's production. It's supposed to be a rabbit and the Swedish words "senast 2001!", the true meaning of which not even reallyjoel can remember.

Inner prey and Null driver
First, you need to have accomplished everything listed on the records screen on the main menu. In other words you need to have 10 Posters, 12 Extras and features (unlocking Ultimortal difficulty and entering Sector Z count as one each), 10 Max ribbons found, 10 Sudden Death Sectors conquered, and 4 Hidden Skills discovered. With these conditions met, the teleporter at (F) will be accessible. Enter it to warp to Inner prey (G). In here, perform the Nanofield reboot (see Misc secrets) which makes you invincible for a short time, allowing you to walk through the lethal laser barriers. Keep rebooting to pass all four barriers and find the Null driver, a weapon that never goes away until you quit the game - you can even go to the main menu and load a different game file, and still have it. The teleport on your right takes you to (D).

Flip Hero logbook
A logbook edited by Flip Hero, the star of my game Hero, is lying in the Secret base (E).

.DCR.
Go to the end of Orbital dimension haven (D), and follow the blocks down just before reaching the path to the exit. At the bottom are the letters DCR, which are my initials.

The final logbook
In front of the exit (H) is a logbook thanking you for playing this far. When I wrote it, I seriously couldn't imagine that so many people would discover Sector Z and read it. Thanks, everyone!

Creepy crawly
Try to crack the various enemies in this Sector to get a short comment on each one. Doing this to the enemies in Dimensional anomaly and Secret base is usually fatal though. These are the messages, which are not listed in the text dump:
  White sphere: "Eww, squishy!"
  Blue fuzz: "Eww, creepy!"
  Trapper: "Eww, weird!"
  Drone: "Incompatible technology for cracking"



References

Metroid
The first section, Dimensional anomaly is made to resemble the bubble parts of Norfair in NES Metroid.

Retrobattle
The second section, Abandoned spaceship is made up of various levels from my game Retrobattle.

Castle of Elite
The third section, Unknown castle consists of various levels from my game Castle of Elite.

Hero
The fourth section, Secret base is the first level of my game Hero. This level is also reused in Hero Core.